mirror of
https://github.com/hugo-fixit/FixIt.git
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8af8e806d7
* refactor(assets): integrate UnoCSS for utility classes - Add UnoCSS with presetWind3 as pre-built CSS (assets/css/unocss.css) - Add uno.config.ts with theme breakpoints, colors, safelist, and blocklist - Replace SCSS utility classes with UnoCSS atomic classes: - d-none → hidden - d-none-desktop → sm:hidden - d-none-mobile → max-sm:hidden - order-* (safelist) - variant-numeric → tabular-nums lining-nums - Rename .blur to .is-blur to avoid UnoCSS conflict - Add @unocss-skip comments for SVG path elements to prevent false positives - Remove redundant _utilities.scss ($orders map) and simplify _common.scss - Update documentation (CLAUDE.md, CONTRIBUTING.md, copilot-instructions.md) * refactor(assets): replace 404/offline SCSS with UnoCSS atomic classes - Replace _404.scss styles with atomic classes on template elements - Replace _offline.scss styles with atomic classes on template elements - Keep selectors (id/class) as user customization hooks - Delete assets/scss/pages/_404.scss and _offline.scss * refactor(assets): simplify SCSS with UnoCSS atomic classes - Replace _bilibili.scss with atomic classes (relative, aspect-video, inset-0) - Replace _version.scss with atomic classes (whitespace-nowrap, align-text-bottom) - Replace _noscript-warning.scss with atomic classes (bg-danger, fixed, z-200) - Add semantic z-index shortcuts (z-hide, z-auto, z-base, z-loading, z-sticky, z-fixed) - Add h1-h6 to UnoCSS blocklist to prevent false positives - Use Source path for UnoCSS CSS loading to enable Hugo minify * chore(assets): minor SCSS and template cleanup * fix(assets): add secondary color to UnoCSS theme config text-secondary was broken because the secondary color mapping was missing. * feat(assets): add UnoCSS presetIcons support and z-index shortcuts - Add presetIcons preset with empty collections (ready for custom icon sets) - Add @iconify/json and @iconify/utils devDependencies - Add semantic z-index shortcuts (z-hide, z-auto, z-base, z-loading, z-sticky, z-fixed) - Add secondary color to UnoCSS theme config * refactor(assets): replace SVG icons with UnoCSS presetIcons - Add Lucide and Octicons icon collections to presetIcons config - Replace arrow-up/down and enter-key SVGs with Lucide icons - Replace alert icons (info, light-bulb, report, alert, stop) with Octicons - Delete replaced SVG files from assets/images/icons/ - Keep custom SVGs (csdn, plume, rootme) * refactor(layouts): redesign 404 and offline pages with UnoCSS - Replace translate-y-[30vh] with self-stretch flex centering below header - Remove arbitrary values (text-[3.6rem], text-[1.8rem], etc.) - Restore @page print styles in _common.scss - Simplify offline page layout (icon + title + text) - Fix hardcoded #57606a → text-secondary
88 lines
2.6 KiB
TypeScript
88 lines
2.6 KiB
TypeScript
import type { CoreService } from '../core/tokens'
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import type { FixItConfig, MaskOverlayHandler } from '../types'
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import { getThemeMode, isDarkMode } from '../utils'
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/**
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* Core module — shared state initialization and mask overlay management.
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*
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* Responsibilities:
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* - Load and expose page/site configuration from `window.config`.
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* - Track theme mode (light/dark) and provide `isDark` / `themeMode` accessors.
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* - Manage mask overlay visibility for search and menu drawers.
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*/
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export class CoreModule implements CoreService {
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readonly config: FixItConfig
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readonly version: string
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themeMode: string
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isDark: boolean
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private activeMaskOverlay: string | null = null
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private readonly maskOverlays = new Map<string, MaskOverlayHandler>()
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constructor() {
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this.config = window.config
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this.version = this.config.version
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this.themeMode = getThemeMode()
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this.isDark = isDarkMode()
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window.objectFitImages?.()
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}
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/** Register a named mask overlay with open/close/isActive handlers. */
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registerMaskOverlay(name: string, handlers: MaskOverlayHandler) {
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this.maskOverlays.set(name, handlers)
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}
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/** Toggle the mask element's blur class based on active overlay state. */
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syncMaskState() {
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document.getElementById('mask')?.classList.toggle('is-blur', Boolean(this.activeMaskOverlay))
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}
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/** Open a named mask overlay, closing any previously active one. */
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openMaskOverlay(name: string) {
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const overlay = this.maskOverlays.get(name)
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if (!overlay)
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return
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if (this.activeMaskOverlay && this.activeMaskOverlay !== name) {
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this.closeMaskOverlay(this.activeMaskOverlay, true)
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}
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overlay.onOpen?.()
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this.activeMaskOverlay = name
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this.syncMaskState()
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}
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/** Close a named mask overlay and optionally skip mask state sync. */
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closeMaskOverlay(name: string, skipSync = false) {
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const overlay = this.maskOverlays.get(name)
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if (!overlay)
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return
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overlay.onClose?.()
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if (this.activeMaskOverlay === name) {
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this.activeMaskOverlay = null
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}
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!skipSync && this.syncMaskState()
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}
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/** Toggle a named mask overlay open/closed. */
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toggleMaskOverlay(name: string) {
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const overlay = this.maskOverlays.get(name)
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if (!overlay)
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return
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const isActive = overlay.isActive?.() ?? this.activeMaskOverlay === name
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if (this.activeMaskOverlay === name && isActive) {
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this.closeMaskOverlay(name)
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return
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}
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this.openMaskOverlay(name)
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}
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/** Close whichever mask overlay is currently active. */
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closeActiveMaskOverlay() {
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if (!this.activeMaskOverlay) {
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this.syncMaskState()
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return
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}
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this.closeMaskOverlay(this.activeMaskOverlay)
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}
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}
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