A server allowed by security.http.urls could redirect resources.GetRemote
to a host that is not. Re-run the check on each hop via CheckRedirect.
Fixes#14871
When the server returns a temporary HTTP error (e.g. 429 or 503)
together with a Retry-After header, use that value as the next sleep
duration instead of the default exponential backoff. The Retry-After
value is also surfaced in the retry-timeout error message.
Fixes#14828
The per-request timeout context was cancelled via defer in the getRes
closure, before io.ReadAll(res.Body) in the outer scope could read
the response body. Fix this by returning the cancel function from
getRes so each caller manages its own cancel lifecycle.
Fixes#14611
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Go's stdlid now has a maps package, which is very useful. We have been using imports on the form `xmaps "maps"`, but auto import tools doesn't handle this, which is annoying.
I have been thinking about this for some time, but have been holding back because of all the import changes. However, now is a good time to do this, with very little unmerged code.
This cache is used by `resources.GetRemote`.
Default values are:
* respectCacheControlNoStoreInResponse: false
* respectCacheControlNoStoreInRequest: true
This is a slightly breaking change, but the current behaviour is confusing, as:
* Many servers set the `no-store` header without much consideration, see https://developer.chrome.com/docs/web-platform/bfcache-ccns for more context
* We almost always want to cache the `resources.GetRemote` to disk.
Fixes#13990
This commit also
* Unexport all internal state in TemplateInfo.
* Make the dispatcher keys used for passing context.Context into uint8 from string to save memory allocations.
Co-authored-by: Joe Mooring <joe@mooring.com>
Updates #13571
* These response headers will be included in `.Data.Headers` if found.
* The header name matching is case insensitive.
* `Data.Headers` is of type `map[string][]string`
* In most cases there will be only one value per header key, but e.g. `Set-Cookie` commonly has multiple values.
Fixes#12521
This may still happen, though, in low memory situations or very big sites, but I'm not sure it's worth spending time on fixing that. Writing the same file more than once isn't harmful, the negative effect is the false path warning.
We may find a way to detect that situation if this becomes a real problem.
Fixes#13164
Previouly, only "ERROR failed to fetch remote resource: Forbidden"
would be shown when a resource failed to load. In my case, a tweet's
author I was embedding using the twitter shortcode switched his profile
to private which resulted in my blog failing to build. To figure out
where the originates, I added the log to the error message.
There are some breaking changes in this commit, see #11455.
Closes#11455Closes#11549
This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build.
The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate.
A list of the notable new features:
* A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server.
* A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently.
* You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs.
We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections).
Memory Limit
* Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory.
New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively.
This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive):
Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get
Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers.
Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds.
Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role).
Fixes#10169Fixes#10364Fixes#10482Fixes#10630Fixes#10656Fixes#10694Fixes#10918Fixes#11262Fixes#11439Fixes#11453Fixes#11457Fixes#11466Fixes#11540Fixes#11551Fixes#11556Fixes#11654Fixes#11661Fixes#11663Fixes#11664Fixes#11669Fixes#11671Fixes#11807Fixes#11808Fixes#11809Fixes#11815Fixes#11840Fixes#11853Fixes#11860Fixes#11883Fixes#11904Fixes#7388Fixes#7425Fixes#7436Fixes#7544Fixes#7882Fixes#7960Fixes#8255Fixes#8307Fixes#8863Fixes#8927Fixes#9192Fixes#9324
Primary motivation is documentation, but it will also hopefully simplify the code.
Also,
* Lower case the default output format names; this is in line with the custom ones (map keys) and how
it's treated all the places. This avoids doing `stringds.EqualFold` everywhere.
Closes#10896Closes#10620
Note that this is backed by a LRU cache (which we soon shall see more usage of), so if you're a heavy user of cached partials it may be evicted and
refreshed if needed. But in most cases every partial is only invoked once.
This commit also adds a timeout (the global `timeout` config option) to make infinite recursion in partials
easier to reason about.
```
name old time/op new time/op delta
IncludeCached-10 8.92ms ± 0% 8.48ms ± 1% -4.87% (p=0.016 n=4+5)
name old alloc/op new alloc/op delta
IncludeCached-10 6.65MB ± 0% 5.17MB ± 0% -22.32% (p=0.002 n=6+6)
name old allocs/op new allocs/op delta
IncludeCached-10 117k ± 0% 71k ± 0% -39.44% (p=0.002 n=6+6)
```
Closes#4086
Updates #9588
Looking at the code as a whole, we ended up with a little to much "buttons". It turns out that doing case insensitive matching (lower both pattern and strings to match) performs just fine. Or at least, it
gives the penalty to the people who uses mixed case filenames.
```
GetGlob/Default_cache-10 10.6ns ± 2% 10.6ns ± 1% ~ (p=0.657 n=4+4)
GetGlob/Filenames_cache,_lowercase_searchs-10 10.6ns ± 2% 10.6ns ± 0% ~ (p=1.000 n=4+4)
GetGlob/Filenames_cache,_mixed_case_searchs-10 29.7ns ± 1% 29.6ns ± 1% ~ (p=0.886 n=4+4)
GetGlob/GetGlob-10 13.7ns ± 1% 13.7ns ± 0% ~ (p=0.429 n=4+4)
name old alloc/op new alloc/op delta
GetGlob/Default_cache-10 0.00B 0.00B ~ (all equal)
GetGlob/Filenames_cache,_lowercase_searchs-10 0.00B 0.00B ~ (all equal)
GetGlob/Filenames_cache,_mixed_case_searchs-10 5.00B ± 0% 5.00B ± 0% ~ (all equal)
GetGlob/GetGlob-10 0.00B 0.00B ~ (all equal)
name old allocs/op new allocs/op delta
GetGlob/Default_cache-10 0.00 0.00 ~ (all equal)
GetGlob/Filenames_cache,_lowercase_searchs-10 0.00 0.00 ~ (all equal)
GetGlob/Filenames_cache,_mixed_case_searchs-10 1.00 ± 0% 1.00 ± 0% ~ (all equal)
GetGlob/GetGlob-10
```
On Linux, `hugofs.Glob` does not hit any directories which includes
uppercase letters. (This does not happen on macOS.)
Since `resources.GetMatch/Match` uses `Glob`,
```
{{ resources.GetMatch "Foo/bar.css" }}
```
this does not match `assets/Foo/bar.css` .
On the other hand, you can get it with
```
{{ resources.Get "Foo/bar.css" }}
```